High above the ground there’s a world where owls rule the skies in Legend of the Guardians: The Owls of Ga’Hoole.
Soren has a younger sister named Eglantine and a jealous older brother called Kludd. When Kludd and Soren get in a fight and fall out of the family’s nest, Soren’s adventure truly begins when he is captured by the Pure Ones, an evil group of owls determined to rule all of the owl kingdoms.
After Soren and his friend Gylfie escape the Pure Ones, they set off to discover that the Guardians of Ga’Hoole are real, and may even be in danger.
Follow Soren’s epic adventure filled with courage, action and a heart founded in the pages of Lasky’s 15 novels. To explore more about the film and books in the series check out the guide to the books below.
In the first book in the Guardians series, Soren, a barn owl is pushed from his family's nest by his older brother, Kludd. He is rescued from certain death on the forest floor by agents from a mysterious school for orphaned owls, St. Aggie's.
When Soren arrives at St. Aggie's, he suspects there is more to the school than meets the eye. He and his new friend, the clever and scrappy Gylfie, find out that St. Aggie's is actually a training camp where the school's leader can groom young owls to help achieve her goal of dominating the owl kingdoms.
In the second book in the Guardiana Of Ga'Hoole series, "The Band," Soren, Gylfie, Twilight, and Digger travel to the Great Ga'Hoole Tree, a mythical place where an order of owls rises each night to perform noble deeds.
Soren and his group are seeking help to fight the evil they discovered in the owl world (in the first novel). After a harrowing journey, they arrive at the Great Ga'Hoole Tree and learn they will need to stay to receive training from the Ga'Hoolian elders.
During his time at the Great Ga'Hoole Tree, Soren finds (and then loses) a great mentor and he is reunited with his sister named Eglantine.
Now that Soren has been reunited with his sister, Eglantine, he must face his next challenge: making sense of the mysterious disappearance of his mentor, Ezylryb. When Soren discovers that Ezylryb is in danger, he and his friends Gylfie, Twilight, and Digger devise a plan to save their teacher.
In this process, Soren fights a ferocious foe who wears a terrifying metal beak, sharpened for battle. It's not until the confrontation is over that Soren discovers the true identity of his opponent.
Soren's mentor, Ezylryb, is finally back at the Great Ga'Hoole Tree at the start of novel number four. However, all is not well. There's a war between good and evil in the owl kingdom.
On one side is a group led by Soren's fearsome brother, Kludd, who wears a terrifying metal mask to cover his battle-scarred face. On the other side are the owls of the Great Ga'Hoole Tree, who must fight to protect their legendary home from the Pure One's evil attacks.
In the midst of war, Eglantine unwittingly becomes a spy for Kludd, leader of the Pure Ones (a group of evil owls). She is brainwashed by an owl sent by the Pure Ones to infiltrate the Great Ga'Hoole Tree. Her odd behavior eventually attracts attention, and Soren and his friends vow to find out what's wrong with Eglantine.
They ultimately learn what happened and help her reverse the effects of the brainwashing. Kludd continues to battle against the Guardians of Ga'Hoole for control of their tree. In the end, Kludd and his forces are defeated. But his conflict with Soren is not yet over.
Soren and his band are sent to the mysterious Northern Kingdoms to gather allies and learn the art of war in preparation for the coming cataclysmic battle against the sinister Pure Ones.
Meanwhile, in the Southern Kingdoms, St. Aggie's has fallen to the Pure Ones and they are using its resources to plan a final invasion of The Great Ga'Hoole Tree.
With the future of all Owldom in the balance, the parliament of Ga'Hoole must decide whether or not to join forces with the brutal Skench and Sporn and the scattered remnants of St. Aggie's who remain faithful to them.
Kludd is dead. Nyra, his mate, is determined that her hatchling, Nyroc, will fulfill his father's destiny: the vicious oppression of all the owl kingdoms. But Nyroc is a poor student of evil.
A light grows in his heart, fed by scraps of forbidden legend and strange news of a place where goodness and nobility reign. He must summon all his courage to defy his destiny -- and the embodiment of evil that is his mother.
Nyroc has exiled himself from the Pure Ones. He flies alone, feared and despised by those who know him as Kludd's son, hunted by those whose despotism he has rejected, and haunted by ghostly creatures conjured by Nyra to lure him back to the Pure Ones.
He yearns for a place he only half believes in -- the great tree -- and an uncle -- the near-mythic Soren -- who might be a true father to him. Yet he cannot approach the tree while the rumor of evil clings to him. To prove his worth, Nyroc will fly to The Beyond the Beyond seeking the legendary Relic and to bring back.
In the ninth novel, it is a time of legends and a time of chaos. This is the first of the Legends Trilogy, where Warlords vie for power and marauding outlaws roam the land. Good King Hrath and his queen, Siv, noble Spotted Owls struggle to keep peace in their kingdom.
Grank, noble Spotted Owl, friend and supporter of King Hrath, has exiled himself to Beyond the Beyond, where he has developed his firesight and learns how to work with embers, fire and how to forge metals. He is the First Collier.
Deep in a volcano in the farthest reaches of Beyond the Beyond, he discovers a magical Ember but fears its awful powers will be misused and hides it again.
Grank raises the hatchling deep in a forest far from owls that would kill the royal chick named Hoole to end the kingly line. His mother comes to visit, in disguise, and departs again.
Not even the chick must know his mother's identity. It would give him away as Hrath's heir. Sent by an evil warlord, a hagsfiend attempts to lure young Hoole away when he first learns to fly. Grank realizes that the same evil forces that killed Hrath are after Hoole, and know where he is.
To keep him safe, Grank brings him to Beyond the Beyond, a strange land of fiery volcanoes in a barren, icy landscape.
In this final book of the Legends trilogy, Hoole reclaims the thrown of his father and goes on to wage a war against the forces of chaos, greed and oppression led by the powerful warlord-tyrants.
Grank, the first collier, uses his skills with fire and metals to forge weapons for battle. With great trepidation Hoole uses the power of the Ember in the final, decisive battle and wins.
At the dawn of a new ear of peace, Hoole searches for the ideal place to establish not a kingdom but an order of free owls and finds the Great Tree.
Coryn, Soren, and the Band preside over a new Golden Age of the Great Tree under the subtle influence of the Ember. All seems well, but beneath the prosperity of peace Coryn is tortured by the suspicion that his evil mother, Nyra, is a hagsfiend and that his own blood carries the haggish taint.
He wanders afar searching for the truth from hagsfiends themselves -- putting the Great Tree in danger. Soren and the Band follow their new king to strange parts to guard him from the consequences of his obsession.
Coryn and the Band have returned to the Great Ga'Hoole Tree and restored order. With the Ember safely hidden away, the tree shakes off its gaudy golden glow and recovers its natural majesty.
Meanwhile, deep in the Palace of Mists, Bess finds an ancient map fragment that reveals that there are not five owl kingdoms -- as has been thought since time immemorial -- but six. Coryn and the chaw of chaws set off to find this unknown land.
In a landscape of perpetual winter, they discover a monastery of serene, learned owls, the likes of which no one has ever seen before.
The Striga, former dragon owl from the Middle Kingdom beyond the Unnamed Sea, has come to stay at the Great Tree. He has earned the trust of all by saving Bell, Soren's owlet, from Nyra, and he grows daily closer to the young king Coryn, with whom he seems to share a strange bond. The Striga senses the power of the ember hidden in Bubo's forge and draws it closer.
As his power waxes, he accuses the Band of treason and produces flimsy evidence to support his abominable claim. And so the Band is exiled, strengthening the Striga's hold over Coryn. The Band seeks refuge in distant forests and enlists the help of old friends, but every action they take is construed as further treason, and agents of the Striga -- former Guardians -- hunt them mercilessly, until for safety sake the band itself must separate.
They devise as system of messages and alarms and so communicate despite their isolation. Old friends, loyal family and allies help devise a plan to shake the hold the Striga has on Coryn and to free the young king and the tree from this new tyranny.
Striga has been rousted from the Great Ga'Hoole Tree. Nyra, leader of the vicious Pure Ones, is either dead or laying low in some distant land, leaving the tree finally at peace. As if fed by an invisible spring, learning and the lively arts flourish at the Great Tree and spread throughout the owl kingdoms.
But unbeknowst to the Guardians, in a long-empty cave deep in the Northern Kingdoms two ruthless villains join forces to conjure an ancient evil, an evil that will do their bidding and wreak havoc on the world.